The Stairwell

Noise in DOORS

A TV glows bright white in the area. Go around it, and don’t look at the screen. Noise only wakes up if you look at its TV or get close. Once it comes out, it follows your exact trail and kills you on contact. The good news: you can push the TV down the stairs, and Noise will be gone.

Noise
Updated · Author: Mark K

Signal → what to do

  • A bright white glow in the area means there’s a TV nearby. Go around it, and don’t look.
  • Noise is black with “Paused” on it. It’s standing still because you are.
  • Black-and-white static and “Play” mean it’s following you again.
  • Blue and white with “FF” means it’s speeding up and catching up. Don’t stand still now.
  • Noise slowly walks straight toward you and fades away. You’ve already destroyed it, and this animation is safe.

How to Escape Noise

The best Noise is the one that never comes out. You can stop it from appearing by deliberately avoiding the TV. In Depot areas, look for the white glow first, then everything else.

If it’s already following you, remember three rules. Noise follows your route at a constant speed. If you stop, it stops too. If it falls behind, it speeds up and catches you no matter how you move.

What I do when Noise comes out: 1. Stop and think. While I’m standing still, it’s paused. 2. Plan a route without loops. It does everything you do a few seconds later, so retracing your steps is dangerous. 3. If I’m cornered, I walk past it along the opposite wall. 4. I reach the TV and push it toward the nearest stairs.

Backing away from Noise is useless: its speed doesn’t depend on yours, and it’ll catch you. And don’t stand where it’s heading along your trail, or you’ll run into it sooner than you expect.

Where Noise Appears

Noise lives in The Stairwell and comes out of a TV when you get close to it. It usually appears alongside Creak in Depot rooms. You should also expect it in the subfloor maze areas.

Each player has their own Noise. Only one can be active on a floor at a time. But if the TV is intact, Noise can follow you to the next floor, as long as there’s no Meld there. After you destroy it, it can return through another TV on one of the next floors.

What Gets You Caught by Noise

  • Standing still when it turns blue. It’ll catch you fast once it speeds up.
  • Dragging the TV across the whole floor. You’re slow while carrying it, so Noise can catch you easily.
  • Pushing the TV into Creak on a flat floor. Creak will stop the TV, and Noise will catch you.
  • Walking in circles. Noise follows your trail.
  • Pinning the TV against a wall to knock it over. It works, but it’s very risky.

What Is Noise?

Noise is a short figure made entirely of TV static. That’s where its name comes from: picture “noise”. People in chats call it static, too. The Journal says it has no intelligence at all and is more like a shadow than an entity. It’s a hostile, deadly entity, added to the game on August 28, 2026.

Starlight says Noise “stopped” the player’s heart, which is what caused their death. Cobbler once broke its TV.

How to Destroy Noise

Noise is tied to its TV, so you have to hit the TV. There are a few ways to do it.

  • Stairs. Push any TV down a flight of stairs. Any stairs work, even a very short flight inside an area.
  • Meld pit. Push the TV into it.
  • Crusher. You can crush Noise in front of it.
  • Fire. After a fire alarm, stay outside the safe room, and Noise or its TV will burn. Burning the area breaks the TV and disables Noise.

If there are several Noises, burning one TV destroys them all. You can safely turn with the A and D keys while carrying the TV: Noise won’t move forward because of it. But if you run into Creak, it’s better to stand still and look right at it. Noise doesn’t count turning your view as movement.

Noise in Co-op

Each player has their own Noise. Only the player it’s following can see it, not nearby teammates. But spectators, meaning players who are already out, can see it. So say out loud that something is following you, and don’t let your friend stand in your trail.

Running into Noise kills you instantly and removes all its other copies. If a player dies to Noise in co-op, it disappears for everyone. It’s not much comfort, but it’s a fact.

Hijack: What Happens If You Insert the Disc

Noise’s TV has a CD player. Bring the Disc from The Archives and insert it. Noise will return to the TV, and Hijack will come out. It’s a fusion of Noise and Ransom. Hijack is faster than Noise and will pass you even without speeding up.

Other players’ Noises simply disappear when this happens. Later in the same run, Ransom may attack every time you encounter Noise. If it catches you moving, it’ll turn Noise into Hijack again. Ransom also attacks during Noise’s attacks, and if you don’t dodge it in The Stairwell, Noise will become Hijack instead of demanding a ransom. If there are several Noises, each one becomes a separate Hijack. I’d only insert the Disc to get the badge, and only on a fresh run.

Badges for Noise

Three Achievements are connected to Noise: Rage Room, REDACTED, and Conga Line.

  • Rage Room — awarded for disabling Noise. The easiest way is to push the TV down the stairs or trigger a fire alarm.
  • REDACTED — pick up the Disc in room S-50 in The Archives, carry it to The Stairwell, and insert it into the TV’s CD player. After a short video, Hijack will come out, and the badge is yours. It’s new, released on 02.10.2026, and secret.
  • Conga Line — have 3 Noises follow you at once. It’s new, too, released on 02.10.2026. The text says “Hey! Chachacha... Hey!”

For Conga Line, enter Depot areas only during a fire alarm if fewer than 5 Noises are following you. Sometimes you’ll get 5 Depot areas in a row without an alarm, and the sixth one might have an alarm. Keeping six alive is harder than burning one.

Fun Facts

  • Noise first appeared at the start of The Archives teaser, as a hand made of static on a TV screen.
  • Before Hijack was added, there was already an inactive interaction for the Disc on Noise’s TV in older versions.
  • When Hijack kills Starlight for the first time, Starlight mistakes it for Noise at first.
  • Unlike Noise, Hijack doesn’t react when you stop moving. It stops randomly on its own.

Related badges

all badges

Frequently asked questions

How do you destroy Noise in DOORS?
Push its TV down any stairs or into a Meld pit. Fire after a fire alarm and the Crusher work, too.
How do you escape Noise?
Stand still, and it’ll stop too. Plan a route without loops and head for the TV.
How close do you have to be for Noise to activate?
It wakes up if you look at its TV or get close. I wouldn’t test the distance. Just go around the TV from far away.
How is Noise different from Hijack?
Hijack is a fusion of Noise and Ransom. It’s faster and can pass you even without speeding up. It stops randomly, not when you stand still.
How much damage does Noise deal?
Touching it kills you instantly.
How do you get the Conga Line badge?
Get 3 Noises to follow you at once. Only enter Depot areas without an alarm when 5 are already following you.

See also

RansomEntities
HijackEntities
CreakEntities
CobblerEntities
StemEntities

What’s Still Unconfirmed (1)

This information comes from announcements and rumors, or is outdated. The label will disappear once it’s confirmed.

  1. 1Before Hijack was added, Noise's TV had a disabled interaction that required a Disc.
    outdated; this was in older versions · source

Search by English names of entities, floors, items, and badges.